COSTA WEB EXPERTS · ADVENTURE LAB 01

ORBITFALL

One launch platform. Three real-time 3D engines. A controlled comparison of cinematic browser adventure technology.

01

Three.js

r180 WebGL 2 · r162 WebGL 1

Dual standalone builds with automatic capability selection: modern WebGL 2 or the complete r162 legacy experience.

  • Real WebGL 1 fallback
  • Direct raycasting
  • Custom cinematic timeline
Launch prototype
02

Babylon.js

8.26.0 · WebGL/WebGPU

A batteries-included game engine with deep animation, inspector, audio, particles and mature picking APIs.

  • Engine-native instrumentation
  • Game-oriented abstractions
  • WebGPU-ready
Launch prototype
03

PlayCanvas

2.12.3 · WebGL/WebGPU

Web-first ECS runtime with an efficient renderer. This build deliberately uses npm, without cloud-editor lock-in.

  • Entity-component workflow
  • Compact production runtime
  • Strong browser focus
Launch prototype